![]() ![]() It’s in a perfect sweet spot between mediums, and it uses the FMV genre to its advantage to tell the story it had in mind. Death Come True would not work as well as just a normal movie, and it wouldn’t have as much charm if it was just presented with a normal anime art style like you’d find from a normal visual novel. The pacing is snappy like a film, but the interactivity that comes from it being a game offers a level of immersion that surpasses film. I can’t get into too much more detail because the game’s plot is the highlight of the game, but I can say that I enjoyed where it went. Makoto decides to use this strange power to solve the mystery of what’s going on and who he really is. He remembers everything about what just happened, and every time he dies he has the ability to travel back in time to this moment. Just a traditional bad end in an FMV game, right? When the player hits continue Makoto wakes up in his bed again, but something feels different. He struggles to escape before being shot to death, and with his consciousness fading the player receives a game over screen to start again. With no other options at his disposal he lets him in, only to be apprehended when the officer sees on the TV that Makoto is the killer they have been looking for. Panicking, he runs out of the bedroom to find a police officer at his door. He gets a call from the front desk, notices on the TV that he’s apparently a wanted serial killer, and finds a tied up woman in the bathroom. The protagonist of this interactive film is Makoto Karaki, an amnesiac young man who wakes up in a mysterious hotel room. It’s well acted, well shot, and while not being groundbreaking it was still an experience that kept me engaged from start to finish. This isn’t a negative aspect however, it takes many of the ideas Kodaka is known for and puts a new spin on it. What surprised me the most with this title is that it doesn’t really feel like it’s riding back off of what made those games so beloved, it has a completely new tone and structure. If you'd like to support the development of the game, please check out my Boosty page, where you can, if you want, participate in the creation of the game, get exclusive content, get updates before everyone else and many other features.I’m a big fan of the Danganronpa games, and I was really interested in how this would hold up to those. Hero cards - finding and catching them is similar to hunting for Pokemon. This allows the character to improve, unlock new skills, and so on.įor increasing the level of trust with a certain character, you can get his card, which reveals almost all of his secrets. In the context of this universe, the “System” is a world order, a core, something divine that gives a dangerous power to a person through a game interface, like in an RPG. Unfortunately, I was in a hurry with version 0.1 and did not connect the necessary events for the map (bugs in the code), but I will add them to 0.2 (not in v0.4) Various events, romance-harem, a lot of different stuff! The game has 3 main characters, and each will have its own territory (map) Yes, death is just the beginning, every choice will be different for timeline.Īrthur's power lies in the fact that he can rewind time a day ago after his death. Lived like an ordinary person.īut he went on vacation due to severe fatigue and one day was mysteriously killed.Īfter that, he received the System (mystical power) and some memory problems and an exciting adventure begins. The first chapter begins with the story of Arthur Morgan, he is a psychologist and working with a detective. But at the time of his death he received a unique power - the System. Until he was killed, he went to the office, worked with the police, walked with the girls and did the most ordinary human affairs. Arthur is a psychologist, and just an interesting person. In this version of the game, you can meet one of them - Arthur Morgan. The gameplay is based on the interaction of the three main characters as the story progresses. There are 7 deadly sins in the game and they are created by my deconstruction of the template. As the story progresses, you’ll come across very subtle humor and memes. The plot is brewed in a vat of the so-called "System" with the addition of a drop of detective. The game is a visual novel in the time loop genre, with elements of violence, sex, philosophy and psychology. The working title of the game is Death Come True.
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